| 01-27-2005, 11:35 AM | #1 |
This Has Prolly Bean Said Before But How Can I make A Trigger That If Player 1 Presses Down The Unit Will Turn Around. When I Do It They Always Turn To The Same Place :/ Doesnt make any sence to me... |
| 01-27-2005, 02:14 PM | #2 |
Which way do you want him to turn. Do you want him to turn 180? |
| 01-27-2005, 02:51 PM | #3 |
I don't get you either... but this might help. http://www.wc3campaigns.com/showthread.php?t=29961 |
| 01-27-2005, 03:25 PM | #4 | |
Quote:
well, heres a complete trigger map, its kool because i made it and it can go in 8 different directions, i cant make an attachment twice, so heres da link to my old post, just scroll down till you find it |
| 01-27-2005, 11:24 PM | #5 |
I figured out whats happening, hes turning to the point at 180...i think :/ Ahh well ty i fixed it EDIT: Wait i presumed i fixed it :/ It turns to the point every time '_' When I Say Point Say There Is 100 in top left, 200 in top right, I Say turn 180 and he turns inbetween those points. maby thats clearer ![]() |
| 01-28-2005, 06:26 AM | #6 |
Well there are only two types of turns I can think of. Both order the unit to move to a point with polar offset. 1st is the absolute turn, you just make him face or order him to move to his position offset by 30 (or whatever) towards 90 degrees of 180 or whatever. 2nd is relative turn where you just make him face or order him to move to his position offset by 30 towards 20 degrees + facing angle of unit. |
