| 01-28-2005, 11:32 PM | #1 |
I pinpointed the time my server split happens and it is right when I create all the neutral hostile creeps for my map. If i have them created ta map initialization, the split happens at game start. Otherwise, it happens at the time I create the creeps. Is there any way you can create these neutral hsotile without the game splitting? Is there any known issues with this problem? Any help is appreciated. |
| 01-28-2005, 11:37 PM | #2 |
glad someone finally had same problem I had. What u should do to fix it, is place the creep camps further away from eachother. Making them stand 2 close will cause server split, but I dont know why. |
| 01-29-2005, 08:39 AM | #3 |
By placing the creep camps you mean just the groups of units I create as a 'camp'? Alright, I will try placing the groups of units further waya from each other. |
