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hero spell from item?

12-05-2002, 01:59 AM#1
MicrosoftXP
I'm trying to make a hero skill that works like a Potion of Speed but I cant get it to show up in the WE..

AbilityData.slk
ItemAbilityFunc.txt
ItemAbilityString.txt

are all in the Units folder and still no luck =/

is there some special trick when making hero skills from item logic?
12-05-2002, 05:24 AM#2
Guest
1. The field of "item" needs to be set to "hero".
2. The three numbers before that should be 1 1 0
3. The three numbers after that (assuming non-ultimate) should be 1 3 1
4. Using the column names for reference, you'll need three seperate instances of data after all that (keeping in form), for the three spell levels.
5. The new hero spells must go in <Race>AbilityFunc.txt and <Race>AbilityStrings.txt, including Neutral.

Note that it may just be easier to copy off Endurance Aura/Unholy Aura and set the Attack Speed Bonus/HP Regen Bonus at each level to 0.