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Storing information between online games

02-01-2005, 03:03 AM#1
Guest
Hi,

I was wondering if anyone knows if it is possible to store information between online games - either on the users disc, accessing a remote URL, on the battle net server or wherever. I would use this to create a MOD where it is possible to play with and build a hero over multiple games - a little bit like Diablo I guess.

Any ideas greatly appreciated. Thanks,

Martin
02-03-2005, 11:07 AM#2
PitzerMike
Unfortunately it's not supported by Blizzard.
I'm sure you could program a "hack" that reads from/writes to the process memory but I believe that's a bad idea.

The best solution are still save codes.
02-03-2005, 01:12 PM#3
Elven Ronin
Quote:
Originally Posted by PitzerMike
Unfortunately it's not supported by Blizzard.
I'm sure you could program a "hack" that reads from/writes to the process memory but I believe that's a bad idea.

The best solution are still save codes.
Which technically isn't actually transferring information from map to map. Just giving the player what they need to get their stuff in the next game.

But yes, that works.