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Wait Or Timers?

12-05-2002, 12:14 PM#1
Guest
Which Do You Prefer To Use For In Game Cinematics (as in middle of map not beginning)?
12-05-2002, 12:32 PM#2
The_Cyberdemon1
Well, wait is much easier in one player games, but with multiple players, i'm not sure which. I voted WAIT
12-05-2002, 06:00 PM#3
Insaniteus
I never have, and most likely never will, make a Multiplayer map, and I haven't even bothered with Timers at all, so I just voted Waits.

-Insaniteus-
12-05-2002, 07:58 PM#4
Guest
I make multiplayer maps and sometimes single player. I myself use timers because when you use "wait" in a multiplayer map on bnet it zooms and zips about, its always too fast, but with single player it is the best!:ggani:
12-05-2002, 08:18 PM#5
DaKaN
pick every player in player group all players and do wait x.xx

problem sloved :)

or make a varible called NumPlayers or soemthing and if the player is in the game, numplayers +1

then for each interger a 1 to numplayers do wait

works fine in multi player

You will also need to break long triggers into multiple sections, every time you use a wait, you would need to make a seperate trigger to continue it. Times will vary just a little (depending on lag in the game) but it works
12-06-2002, 01:13 AM#6
Draco
Actually, the best and surest method would be timers, if you felt like doing it that way, but it woulld take more time.

Oh, and I answered "wait" because I do prefer it.
12-06-2002, 11:02 AM#7
Guest
DUDE! :ggani: THATS BRILLIANT! I NEVER THOUGHT OF THAT!!!! THNX ALOT!!!:ggani: :ggani: :ggani: :thrust: :infth: