| 12-05-2002, 12:14 PM | #1 |
Guest | Which Do You Prefer To Use For In Game Cinematics (as in middle of map not beginning)? |
| 12-05-2002, 12:32 PM | #2 |
Well, wait is much easier in one player games, but with multiple players, i'm not sure which. I voted WAIT |
| 12-05-2002, 06:00 PM | #3 |
I never have, and most likely never will, make a Multiplayer map, and I haven't even bothered with Timers at all, so I just voted Waits. -Insaniteus- |
| 12-05-2002, 07:58 PM | #4 |
Guest | I make multiplayer maps and sometimes single player. I myself use timers because when you use "wait" in a multiplayer map on bnet it zooms and zips about, its always too fast, but with single player it is the best!:ggani: |
| 12-05-2002, 08:18 PM | #5 |
pick every player in player group all players and do wait x.xx problem sloved :) or make a varible called NumPlayers or soemthing and if the player is in the game, numplayers +1 then for each interger a 1 to numplayers do wait works fine in multi player You will also need to break long triggers into multiple sections, every time you use a wait, you would need to make a seperate trigger to continue it. Times will vary just a little (depending on lag in the game) but it works |
| 12-06-2002, 01:13 AM | #6 |
Actually, the best and surest method would be timers, if you felt like doing it that way, but it woulld take more time. Oh, and I answered "wait" because I do prefer it. |
| 12-06-2002, 11:02 AM | #7 |
Guest | DUDE! :ggani: THATS BRILLIANT! I NEVER THOUGHT OF THAT!!!! THNX ALOT!!!:ggani: :ggani: :ggani: :thrust: :infth: |
