| 02-08-2005, 03:07 PM | #1 |
Hi, I have created a "Ward" unit that is a turret. I want that the turret shall fire arrows that will move so slow that if the unit is still moving the arrows won't hit. Here comes the problem: -The arrows moves slowly through the air but will still hit the unit.. ..Even if I have the following combat settings: Weapon Type=Missile(Splash) Weapon Arc=0.40 Weapon Homing=False Weapon Projectile Speed=250 Weapon AOE(3 different)=10 Weapon AOE targets.. ..blablabla.. Weapon Range=1000 What's wrong? ![]() |
| 02-08-2005, 03:30 PM | #2 |
I thought that Missile-type attacks always hit a unit even if they don't have 'homing' enabled and visually the missile misses. Maybe you should try using Artillery attack type? |
| 02-08-2005, 04:05 PM | #3 | |
Quote:
You maybe have right.... ... Thanks! |
