HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Question about making Upgrades Abilities

02-10-2005, 11:28 PM#1
Guest
How does one go about making a Hero Ability with multiple levels that has an Upgrade effect like Increased Range or Increased Vision?

Also, how would I combine two effects into one ability?

I fear these involve triggers, well, hope it's not too complex. Since I'm hoping this doesn't involve triggers, I'm not posting it there : )

Thank you for any help, I'm quite the newbie and I'm sure these questions are really pathetic. :P

Jamie
02-10-2005, 11:41 PM#2
Guest
Quote:
Originally Posted by domai
How does one go about making a Hero Ability with multiple levels that has an Upgrade effect like Increased Range or Increased Vision?

Also, how would I combine two effects into one ability?

I fear these involve triggers, well, hope it's not too complex. Since I'm hoping this doesn't involve triggers, I'm not posting it there : )

Thank you for any help, I'm quite the newbie and I'm sure these questions are really pathetic. :P

Jamie

Use the object editor and take the ability you want. say for increased vision - you may want to base the ability of the night elves ultravision. One of the fields of the ability will let you set it to be a hero ability. There is also a field labelled "levels" and if you change that field to the number of levels you want, then adjust everything accordingly.

Combining two effects into one ability may be harder - it depends on exactly what sort of spells you want to combine. But say that you want to combine a carrion swarm spell with say a silence spell - just a random example - then you would probably create a dummy spell - ie a spell based eg on carrion swarm but has no effect, and give it to your hero. Then you will need to trigger it:

Event: A unit uses an ability (or it might be a unit casts a spell - I can't remember)
Condition: Ability cast equals to [dummyspell]
Action:

Several ways to do the action part I believe - eg create a dummy unit to cast the two spell components of the dummyspell etc etc. More specifics please, and people should be able to help you more directly.

Hope this helps.
02-15-2005, 10:43 AM#3
Anitarf
The increased range is a problem. So far I have found no other way to do it other than using upgrades: and that disallows more than one same hero per player and the use of tomes of retraining, as upgrades cannot be unlearned.