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Neutral Passive tooltip

02-11-2005, 01:22 PM#1
D0nk1ckh0t
As you may have noticed, certain units belonging to Neutral Passive (NOT Hostile) player have tooltips shown with their name when you move the cursor over them. (Examples: circle of power, melee shops/camps).

However, if you edit/create custom units out of these ones, the tooltips stop showing even if units still belong to Neutral Passive. Does anyone know a way to make those tooltips show even on edited units? (I need to have more than 3 types of CoP units with tooltips)

Thanks in advance.
02-11-2005, 01:35 PM#2
yuripro84
i think you mean the description of the unit.building, am i right? this isnt a trigger (but then again, i dont know where to ask this either :( ), you actually have to go in the "object editor" and then select the unit you want edited. after this, a different box full of selecyions shows on the right. Scroll to the very bottom of this and select something called something like "Tool-top" or "tool-top extended". i forget exactly whats its like, but it'll look something like that. GL on your map ^_^ hope this helped!
02-11-2005, 01:39 PM#3
D0nk1ckh0t
No, not the unit tooltip displayed when you buy/build it.
Try placing a Neutral Passive Circle of Power somewhere on the map and then point your cursor to its location (in-game). You will have a tooltip saying 'Circle of Power' (the unit name). I'm taliking about this one.
02-11-2005, 02:49 PM#4
Guest
set "Is a unit" to TRUE and its level to 0 if it is a circle of power or a shop and to more if it is a unit
02-11-2005, 03:45 PM#5
D0nk1ckh0t
First, there is no such object editor field as "Is a Unit".
The closest one is "Is a Building" but making the circles of power units instead of buildings does nothing as well as changing their level both in building and in unit modes.
Any other suggestions?

EDIT: I am attaching a test map to show the problem exactly:
02-11-2005, 08:16 PM#6
johnfn
Quote:
Originally Posted by D0nk1ckh0t
First, there is no such object editor field as "Is a Unit".
The closest one is "Is a Building" but making the circles of power units instead of buildings does nothing as well as changing their level both in building and in unit modes.
Any other suggestions?

EDIT: I am attaching a test map to show the problem exactly:
I wasnt paying very close attention to the thread, but it looks to me that you could just say if the unit is NOT a structure...blah blah blah.
02-11-2005, 08:46 PM#7
ThyFlame
Text - Name - Editor Suffix
02-11-2005, 08:54 PM#8
Guest
1 - Forgive me i thought circles of power were considered as buildings
2 - "Text - Name - Editor Suffix": Thats 100% false, the editor suffix is a suffix that is added to the test, and can only be seen in the world editor, it is used to make some "personnal notes" about units
3 - I browsed a bit through my WE today thinking about this problem while doing another map, and I'm sorry but I found absolutely nothing, and when I test I get the same problem as you exactly. At least I'd have tried to help
02-12-2005, 06:37 AM#9
D0nk1ckh0t
Quote:
Originally Posted by johnfn
I wasnt paying very close attention to the thread, but it looks to me that you could just say if the unit is NOT a structure...blah blah blah.
But actually, the Circles of Power ARE structures.. and the exact copies of them LOSE the tooltip..

Quote:
Originally Posted by johnfn
Forgive me i thought circles of power were considered as buildings

They ARE buildings.. (look above) and thanks for trying anyway.

So, can anyone solve the problem of the day?
(Btw looking at attached map will show you the problem exactly)