| 02-12-2005, 10:43 PM | #1 |
As the topic says how do I move bones from one model to another model. And another question do i have to attach the bones to the model ? |
| 02-14-2005, 01:46 PM | #2 |
u mean 3dsmax edition or mdl edition??? If u mean 3dsmax, I use vertion 5, n do it thankz to Cookie´s tutorial on importing models. If u want to add a bone from other model simply import that model as well then delete the bones n mesh u dont need. :) If u want to add a bone just create an object(like a cube or ssphere with 4 or 5 sides)(or u can use max bones(which I dont know how to use)) mark it as bone in the "user property editor" n link the "bone u just created" to the original bone which u want to be the parent. |
