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base terrain (castle)

02-16-2005, 05:50 AM#1
Guest
HEre is Some terrain people can use for Castle defence type maps. There are almost no doodad, no tile transition, and most of the terrain is flat. the caster if in the botom right. i think there are 6 ways in. each tile set represents something. KEY: Cobble stone (inside castel) is For City buildings/doodad. Brick path, Castle pathway. White marble, Outside path way.Cobble sTone (in vilage), pathway. Its up to you how it goes, but the purpose of the Cobble path inside is for buildings. there are 2 large grass area that can be used for base. there is one large grass area that can be used for a park. There is a large Black marble area surounded by water, that is for a Castle or keep or whatever.

Its just a base terrain so dont Say anything about detail. Its mainly for the lazzy people who dont want to start thier own terrain.

If you use this please give credit. ill make an update sometime with some skin and models.
02-16-2005, 02:05 PM#2
terrainer666
i see where your coming from with the idea n stuff n the terrain base aint bad..but one thing that strikes me is..well for instance if 2 people release differenet games and use this map then its sux a bit..but i guess it is usefull for some..specially those who just trigger..
02-16-2005, 06:43 PM#3
DungeonM
Uh... not to be harsh but, presonally I don't think anyone's gonna be able to use that terrain, most TDs have a bit of organized terrain. This seems kinda useless...
02-16-2005, 07:57 PM#4
Guest
pretty good but u might want to put some towers with the "locust" buff on them for some scenery

and maybe a roof

PS: locust buff just makes them unselectable
02-19-2005, 05:05 PM#5
Guest
That's pretty good man, but not many people just take peeps terrain like that. Anyway I think that you should make your own map around that stuff.