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Border Line Removal

02-16-2005, 08:06 PM#1
Tim.
When playin in game, a white line surrounds the area in which is being viewed. As you can see from my screenshot (circled in red.) My problem is, as you can see, that I wish to make the entire lower user interface solid black...And the random white lines look rather odd.

I think this is a built in game option and does not use a .blp image to function...perhaps im wrong. Nevertheless, I know it can be done, for I have seen it in Wizards Academy or somthing to that extent. If you know the solution to this problem, please inform me.
02-16-2005, 08:21 PM#2
Guest
I dont think there is a way. :(
02-17-2005, 11:51 AM#3
johnfn
Cant you just load up a black BLP as the minimap? Other then that, Im not sure, I havent done stuff like this much.
02-17-2005, 01:24 PM#4
logik
yes, that is the outline of the camera, check in advanced -> game interface and look around minimap if that fails you might have to remove the .blp which would require alot of sifting etc.
02-17-2005, 04:36 PM#5
Tim.
I have looked everywhere in the MPQ I can think of, and even Cntrl+F searched a few possible keywords, however, no luck. Is it possible that its just generating a white pixel, and not using a BLP afterall? If so, can I change this?

Dalaran University contains the effect I wish to achive, however upon opening in WinMPQ, I see no imported files.
02-17-2005, 09:17 PM#6
shadow1500
you can change the interface model, cover the area where the is minimap with a black face.
that should work.
02-17-2005, 10:15 PM#7
Tim.
No of course that wont work. The minimap if placed on top of the interface, and the border line on top of the minimap....not the other way around.
02-18-2005, 07:14 AM#8
logik
my only suggestion is go through game intefaces throughly... otherwise im completely stumped sorry.
02-18-2005, 06:35 PM#9
Tim.
Hmm, anyone else?
02-18-2005, 10:53 PM#10
shadow1500
what i meant was to edit the interface model and to cover the area where the minimap suppose to be with a black face, above it, not changing the minimap texture, but editing the model.
02-18-2005, 10:55 PM#11
Tim.
...No matter what I do to the interface model that wont change it, its a layered 2d model which is then the lowest layer on the screen ingame.
02-26-2005, 01:20 PM#12
Tim.
Bump. Is anyone able to extract the trigger/import/etc options from the map I posed above? Perhaps that way we can discover thier meathod of removing the line.

Note: The map I am refering to, once again, is Dalaran University .
02-26-2005, 05:17 PM#13
shadow1500
there is another way, but the minimap might lose its function, using camera bounds, set it close enough so the rectangle will strech on each side as far as possible. as i can see through your screenie, one side of the rectangle is not visible, so it is possible.
02-27-2005, 04:56 PM#14
Tim.
The minimap has no purpose. Ill try.
03-01-2005, 08:36 PM#15
Tim.
Solved: Instead of importing a BLACK minimap, import an APLHA minimap. Therfore the game thinks the minimap is hidden (Like when the question mark appears) even while in-game.

Thanks for all your help guys.