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Help! MDX Export/Import Script gives me an error

02-17-2005, 12:53 AM#1
Guest
Hy there

I'm new here, and I'm working in a model for WC3 for first time too, so I am a Super-noob. Anyway, everybody has to be a noob at the beginning.

I downloaded the plug-in for GMAX that allows to export and import MDX. It works when importing (following the instructions about importing without skin and bones). But my real problem arrives when I have my model done and I want to export it, becuase I click the "Export selected as MDX" buton, I write a name for the file, and then it happens:

-- Runtime error: Feature not available: "fopen write mode"

Please, help me.

I want to ask something more. Does the buildings need some kind of animation? I mean, is it essential? Building? Falling?

Thanks for your help
02-17-2005, 01:25 AM#2
luckyownz92
This happens to EVERYONE and I mean EVERYONE. First you have to Open a Warcraft 3 model delete its bones and mesh. Then export your model and your all happy
02-17-2005, 03:33 PM#3
Guest
That simple? Thanks.
02-20-2005, 03:29 AM#4
luckyownz92
HOLD UP!!! Hehe those instructions are for 3dsmax :( sorry about that. Gmax cant export models using KMK's Importer/Exporter
03-07-2005, 07:19 PM#5
DarkMage
If this happens to every one, why is there not a sticky for it.
If there IS a sticky for it and I just over looked it them, Im sorry.

Also im having the exact same problem. =þ