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Need Help ( Chain Template )

02-17-2005, 02:02 AM#1
Guest
Great job vex, I find your caster system very usefull.
Btw there's something i bugging me about one of your template. Well I used our chain template to make the Chain frost spell (like in Kelthuzad DOTA Allstar). Well, I've edited a little so it can bounce back and it can't hit building. But it seem that the bounce can target spell immune and the damage have passed through armor ( I set the damage to 400, and it always do 400 damage no matter how much armor the target has ), How can fix this ?
02-17-2005, 02:37 PM#2
Vexorian
Quote:
Originally Posted by Dizzy
Great job vex, I find your caster system very usefull.
Btw there's something i bugging me about one of your template. Well I used our chain template to make the Chain frost spell (like in Kelthuzad DOTA Allstar). Well, I've edited a little so it can bounce back and it can't hit building. But it seem that the bounce can target spell immune and the damage have passed through armor ( I set the damage to 400, and it always do 400 damage no matter how much armor the target has ), How can fix this ?
Thanks, you reminded me about the chain template.

It wasn't updated for the 1.17 patch caster system, Long time ago the caster system was one of the only ways to perform damage, but only chaos universal damage was possible. And there weren't damage options that allowed us to tell the caster system that the damage shouldn't work on buildings.

I will update the chain template, and probably add some new features too
02-21-2005, 09:25 AM#3
Guest
Thanks Vex,
My suggestion is that it can't hit spell immunity (unless it was an ultimate), the damage, and it can't hit invisibily unit ( I've just found out it did ).
02-21-2005, 08:47 PM#4
Vexorian
Go to the spells section of wc3search, the new template should be there, since it uses Damage options you can make it stop from targetting buildings, invisibles or spell immunes