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WEUs Hero Selection Trigger

02-20-2005, 04:35 AM#1
FinalTyrant
I am using WE Unlimited for a map I am making at the moment and I am using the Hero Selection triggers that come with the Enhancer, I have already put it in my map and it works fine.

However my map has 2 teams, each with 5 players and 1 computer player, both sides have their own Hero Selection Area featuring about 14 heroes, what I needed help with was how would I change the trigger so when a team 1 player selects a hero it spawns at their base and when a team 2 hero selects one of their heroes it spawns at their own base? I bet its really simple im just a little confused because at the moment when I select a hero for either team each hero spawns in the same place and I have changed the regions around but it doesnt help because there are 2 of this triggers.

Here is a picture of the trigger so you all understand what it looks like and please tell me what is needed to be added to do what I wanted.
02-20-2005, 09:35 AM#2
Guest
A if/then/else statement combined with "player is an ally of player1/player6" should help you
02-20-2005, 09:49 AM#3
FinalTyrant
Quote:
Originally Posted by BadFurDay
A if/then/else statement combined with "player is an ally of player1/player6" should help you

Not to sound stupid but can you explain that a bit better, the trigger already uses an if/then/else action.
02-20-2005, 12:46 PM#4
Guest
Insert this somewhere:

If the owner of the unit is an ally of player1 then move him to another region
02-20-2005, 12:47 PM#5
Guest
Insert this somewhere:

If the owner of the unit is an ally of player1 then move him to a region else move him to another region
02-20-2005, 01:44 PM#6
logik
i agree, you insert a if/then/else statement.

going off the top of my head... you do it before the hero creation


Code:
if
triggering player is ally of player 1

then
create 1 unit type of triggering unit for triggering player at the center of FF Spawn <gen>

else

   if
   triggering player equal to ally of player 6
   
   then
   create 1 unit type of triggering unit for triggering player at the center of FF Spawn 2<gen>

   else
   Do Nothing

thats just off the bat... i made it 2 if/then/else's because it adds more accuracy in the selection process.

hope that helps...