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Changing Magical Rune Colors?

12-06-2002, 11:08 PM#1
MrDoomMaster
is it possible to change the color of the Magical Runes? Possibly through triggers or settings? Is there a way at all? If there is a way, could you tell me how? Thanks!
12-06-2002, 11:27 PM#2
Axiverse
hmmm. maybe give the rune mdx to a costom unit and change it's red, green, and blue values...
11-08-2003, 04:48 AM#3
ObsidianTitan
Make a unit with no movement and no attack, give it the rune model, give it the ability aloc. Color like you would normal units.
11-08-2003, 04:57 AM#4
Dragon
There are already colored runes...
11-08-2003, 05:44 AM#5
Eriond
Couldn't you just make an object, and use the rune model, and then tint it to what you want?
11-08-2003, 06:19 AM#6
MantisScreamer
I assume you are talking about Gul'Dan's runes or some others I know about. Anyway, its simple, SKIN them. Apparently, people only think you can skin units now adays.
11-08-2003, 06:54 AM#7
ObsidianTitan
I beleive the runes are done with particles, particles and skins are 2 entirely differnt things.
11-08-2003, 03:46 PM#8
35263526
The magical runes use a sinlge skin comprising of all of them for the object. But, they also have particle emmiters set to different colours. So you have to skin and change the .MDL
11-08-2003, 05:15 PM#9
AZN-Enigma
Heh, i had this same question so long ago so ill tell you eazy. Go to doodad palettes and select ruin Dalaran and select props. Then scroll down to magical runes and use that. Once u place 1 on the map jus double click it and scroll through the variations they have. If your still unsatisfied go to your object editor and click on the doodad menu thingy.
There should be a list of runes there where you can change the tinting color. hope this helps.
11-08-2003, 05:45 PM#10
Dragon
I already said that but people insisted on "NO U HAVE 2 TINT OR SKIN IT!11!"
11-08-2003, 06:04 PM#11
35263526
I think the people who answered already knew that (I know I did). But I assumed that he meant giving them colors not included in the standard model.
11-08-2003, 06:17 PM#12
Biflspud
A vastly easier way to tweak glow is to change the glow file referenced in the .mdl. Get YobGul's Mdx<-->Mdl converter (it's a little crashy, but it works), extract the rune file you want, and replace any line like:

Textures 3 {
Bitmap {
Image "Textures\Doodads0.blp",
}
Bitmap {
Image "Textures\Red_Glow1.blp",

}
Bitmap {
Image "Textures\lensflare1Ax.blp",


with a nice sounding glow file in the Textures path. I didn't get this from the runes specifically, but I'll bet you 100 gold and lumber that there's a very similar line somewhere in the top of the .mdl.
11-08-2003, 07:52 PM#13
AZN-Enigma
ThePersonTHing all you said was theres already runes.. its not much information :P I merely added more details