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Make chat messages as a variable! HELP!

02-22-2005, 09:38 AM#1
Undifty
Hi, I am doing a map like the Ruler of the Dimensions. You know.. ..Labyrinths and puzzles.. ..There shall be 6 players and I want that in the beginning they shall vote for a team name and then when they all agree they will need to enter a chat like -TN * (*=name) and then the * will become the team name. And if they beat the record(time) the team name will be displayed all the times the map is played until the time is beated! Can someone please give me an example on a trigger that will do this????

I really appreciate if you answer this thread!
02-22-2005, 09:51 AM#2
Anitarf
I believe that is impossible. A multiplayer map cannot load any data from the game-cache (because players can have different game caches and it would desync the game), so it cannot automatically remeber anything from previous games (because you can only do that by using game-cache), in your case, the record and the name of the team that beat it last.
02-22-2005, 09:52 AM#3
Undifty
Ohhkay.... =( So there isn't possible to do so.. Well.. ..I appreciate that you answered!