| 02-22-2005, 10:31 PM | #1 |
I want a spell that makes me fly into the air and hit an enemy like in TOB with cervantes.... I am not that good at triggers so give me the mopst detailed explanation down to the condition. |
| 02-22-2005, 11:09 PM | #2 |
That's a tough one. I think the model itself was specially made for that very ability, with the animation it uses.. It's hard for me to explain, so bear with me. Basically you need a unit-targetting ability for a dummy. Channel will do, just set the targetting to "unit", cast back swing and follow-through to zero. Then you use a trigger with the action - Unit (generic) - a unit starts the effect of an ability Condition - Ability being cast = <insert name here> The actions get a bit hazy, and i'm sure there are better ways Actions - -Pause (casting unit) -Set (casting unit) flying height to <however high you want him to jump> at rate <insert it here, screw around with it for awhile to get the best speed> Note: You might also want to add an action to play an animation while he's jumping. For an example, we'll use blademaster - Play (casting unit) attack - slam animation - Set animation speed of casting unit to 0.00 - Order (casting unit) to move to point (posistion of (target of ability being cast)) - Set (casting unit) flying height to 0 over <insert rate here> - set (casting unit) animation speed to 100.00 Then you can do one of many things for the actual damage. Maybe just give a modified storm bolt - Give (casting unit) ability - <name here> - Order (casting unit) to - human mountain king - storm bolt (target of ability being cast) Yes, it's rough and could use some variables in it since it'll probably need waits for best effect. I'm not sure how great it'll look either since i don't know any way to make a unit move up or down in arc except changing the height change rate mid-jump. That might work. Hope this helps you a bit! |
| 03-31-2005, 11:40 PM | #3 |
6tyutyuyt |
