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Quick Question on Spell Editing

12-07-2002, 03:51 AM#1
Guest
ok ok, I got all but 4 spells working. All 4 have the same problem, when you click the icon to learn the spell, you do lose a point, but you don't learn the skill nor does the icon change from 1 to 2. Any ideas on what is wrong, its in the function script somewhere, I just can't find it.
12-07-2002, 11:21 PM#2
Guest
Sounds like you created ability icons with no spell connected with them. Double check in the RACEabilityfunc.txt files and make sure you used the same code for each ability as is listed in abilitydata.slk .
12-08-2002, 12:48 AM#3
Electromancer
Nah i dont think thats the problem, but what im assuming is that they used to be hero or single level spells. In the RaceAbilityStrings.txt file you need to add in the texts needed. I dont wanna fully explain how that works since it would take a while, but it's not hard after you look at a few. Make sure you do everything right, and remember what the read from spell text coding is. Look at other spells if you need help.
12-08-2002, 03:56 AM#4
Guest
Well neither of those things are the problem. I did both before I decided to ask. It doesn't matter, I just scrapped them and made different skills. Thanks anyway.
12-08-2002, 04:40 AM#5
Guest
ok ok, now another problem, why does this always happen to me?:( I got all the spells to work and I attached them to the map but when my friends play them, most of the strings and the edited icons don't work. Is there another step I need to do?
12-08-2002, 07:33 AM#6
Electromancer
You gotta make sure to import all parts of the spells, and not open the map after they are in. And make sure the names and paths are correct. You cant just put BTNUpgradeMoonGlaive.blp and think its gonna work. But since i cant see your work, i have no idea whats wrong. Just make sure they are all implemented right, and to make it easier dl the implement file i made. Just put the map and the slk and txt files in the folder with the implementer, and click on the cog looking one, not the other one. And boom they are implemented. Just take a few precautions when doing the map.