| 12-07-2002, 03:59 AM | #1 |
Guest | I've got a question...i'm trying to make a map that is supposed to be underground and in many different rooms...is there any way that i can achieve a good sense that there are large walls to form a wall...i've tried using multiple layers of cliffs that increase the level by two...but when i do that...i take up so much room on my map that it becomes unreasonable to use it...can anyone help |
| 12-07-2002, 02:46 PM | #2 |
I think this works, but i don't do terrain much, so bare with me. Use the small terrain tool to decrease the sizer aound the part you want up. I think that works. You can also use a substitute for high walls, like a zone that you can't go through or something. Water works. |
