HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Spell = Damage Reduction

02-28-2005, 05:44 AM#1
Zero
If you take the "Spiked Shell" spell you can change a field in there that says:

Data - Recieved Damage Factor (%)
Data - Returned Damage Factor (%)

The idea here is, you can change the "Recieved Damage Factor" value to lets say .90 (%). This should make it so that you will now only recieve 90% of the damage taken from attacks. So, it reduces damage by 10%.

Post any spell ideas or suggestions if you like. Lates :D
02-28-2005, 10:35 AM#2
Bulletcatcher
Err... is there a point to this, or did you just want to point out a property of the ability? If so, here's my contribution:

If you put a number in the 'Damage' field of the Storm Bolt ability, you can make it damage enemy units!
02-28-2005, 11:10 AM#3
Zero
Quote:
Originally Posted by Bulletcatcher
Err... is there a point to this, or did you just want to point out a property of the ability? If so, here's my contribution:

If you put a number in the 'Damage' field of the Storm Bolt ability, you can make it damage enemy units!

Lol. Thx for the smart arse remark :p

Was just stating something I thought was cool :D
02-28-2005, 12:50 PM#4
Mr.V
lol
Nice one Bullet :)

I don't mean to be rude, but what's the point, Zero? Are you attempting to suggest some spells that already exist? Pointless IMO.