HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Spell editing(txt) - Effectsound

12-07-2002, 06:09 PM#1
Silent K
Can all native sounds in the game be used? If so, how would I specify a sound that didn't have an obvious name for use in the text files(like "WhateverSpell"cast). Can I just put in the path in the MPQ?
12-08-2002, 02:33 AM#2
Draco
Yes, that should work. Sounds right to me.
12-08-2002, 04:37 PM#3
nicoli_s
i beleive their is a slk file that determins the sounds they make. IT is just like the unitsounds.slk, but just look, cuz i forgot the name