| 03-02-2005, 07:54 PM | #1 |
Im working on a project that requires me to allow reg units to swim (reg as in other then naga). Ok.. I can make the units walk on the ocean.. thats simple... but i cant get their body to go half way in the water like the naga modles do O_o... i tried doing it with triggers but i cant find a lowering units axes function. Can any one help me?! I really dont wana have units clasified for swiming to simply walk on water :( |
| 03-02-2005, 09:00 PM | #2 |
well... you will need to modify the unit's model, add him the swim animation (from one of the naga units) use oinker tools for that. |
| 03-02-2005, 10:58 PM | #3 |
The alternative solution would be to change their movement height with triggers (unit - change flying height). For that trigger to work on ground units, you must do the trick with adding and removing storm crow form from ability them. However, the solution isn't so simple because I don't know if you can easily detect when the units are on deep water. Perhaps the only way it can be done at all is by placing regions all over the deep waters. |
| 03-02-2005, 11:42 PM | #4 |
To my knowlege, water isn't really any different from ground, it's only a layer of blue. You could just give the units an ability that switches them to a "swimming" version, as in lower + not able to exit water, but I think you would need make it flying to switch hights... Try playing around, it should come :) |
| 03-12-2005, 02:37 AM | #5 | |
Quote:
:\ i tried the flying thing and the units turn at an angle when flying :\... not cool i also tried adding swiming animations from naga units and... the units ive added this animation to look like sticks wobeling in water *sigh... i need help |
