| 03-04-2005, 12:42 AM | #1 |
Guest | How do i get an animation to stop after it plays once? As in the City doors destruactable, when you open it it doesnt keep looping that animation, it stops there... Oh yeah in using GMAX... |
| 03-04-2005, 02:15 AM | #2 |
Hmmmm well thats probably because city doors destructable has 1 animation which is open and close I guess. If only I knew how to animate I could help you further. |
| 03-04-2005, 02:15 PM | #3 |
If you dont know Luckyowns92, dont reply is my motto... ================================================================ Anyways, its because you have to add nonlooping tag behind the animation. Open existing mdl models (you have to do mdl editing anyways sooner or later) and check death animations, you will notice they have a tag like { Nonlooping,} Copy that entire line and paste it in the animation info header, just check existing mdl models for reference |
| 03-04-2005, 11:14 PM | #4 |
Guest | Ok. Thanks Another problem: What animation name do i specify for a closing door animation Just so you know... 'Birth' doesnt work |
| 03-10-2005, 03:02 PM | #5 |
open a gate model from your war3 mpq. convert it to mdl. Check to see what they used for open close animations. |
