| 03-04-2005, 06:33 AM | #1 |
I'm creating an AOS and I have a tuskarr hero that can learn the ability to build a giant igloo around himself. I've got it working up to a point, but I'd really like him to block units from walking right through him, and I don't know what stat in the object editor deals with that. I've been playing around with it for a while and I think it might have something to do with collision size and AI placement radius, but I can't figure it out. Anyone here run into this before? BTW, the hero's ability is based on metamorphosis and it turns him into a unit with no movement speed or type, so he just sits still. |
| 03-04-2005, 11:18 AM | #2 |
maybe base the ability off of mechanical goblin abilty that the tinker has... it will allow the player to deactive it aswell. |
| 03-04-2005, 01:56 PM | #3 |
Probably the most reliable way would be to convert him to a building with the morph ability, and choose a building pathing map that matches your igloo's size. |
