| 03-04-2005, 11:50 AM | #1 |
So how? there is dice and a lot of stuff.... Thanks |
| 03-04-2005, 01:54 PM | #2 |
Units do variable damage. The base damage is always the same. The variation comes from the many-side "dice", which are numbers that are randomly chosen for each attack. It's (Base + Number of Dice) to (Base + (Number of Dice * Sides of Dice)). If your unit does 10 damage plus 2 dice with 5 sides, its damage output is 12 to 20. |
| 03-04-2005, 05:13 PM | #3 | |
Quote:
Thanks, it is exactly what I wanted. It is logical... but well.... |
