| 03-07-2005, 05:27 PM | #1 |
Guest | Is there anyway to make the Cleave ability auto cast? So it can be turned on and off? Also, anyone know why taunt does not work on doodads or summoned units? I am trying to make a summoned ward that taunts, but the taunt ability doesn't work at all. I can taunt with mountain giants normally etc, so in a test I even tried to take the normal mountain giant and change the model file and it still doesn't work. Anyway around this? Thank you ^_^ |
| 03-07-2005, 07:55 PM | #2 |
The only autocast splash skill I can think of right now is Undead Destroyer's Orb of Annihilation, However, I do not know if it works on melee attacks, because it is originaly a ranged attack based autocast skill. |
| 03-08-2005, 01:42 AM | #3 |
you would have to trigger the autocasting cleaving attack ability, using a dummy auto casty and giving the player a modified cleaving attack every time the spell is cast. Thats if you wish to use cleaving attack specifically. |
| 03-08-2005, 06:04 AM | #4 |
Logik, that isn't so simple, because autocast attack based skills aren't detected by the cast event responses when they are automatically cast. you can just give the passive skill when the unit turns on autocast and remove it when the unit turns it off, but that still won't take into account the situation when the unit has the ability turned on, but has not enough mana to cast it or is silenced... |
| 03-08-2005, 10:18 AM | #5 |
well it depends on what skill you base it on also. frenzy is ok, because it activates before you attack or after 1 attack. also web is pretty good, if it has the mana and the range, it will cast as often as possible. |
| 03-08-2005, 10:50 PM | #6 |
I reccomend creating a spell based off of flaming arrows. Set the range to 100, the damage bonus to 0, and then change all the tooltips and icons to make it look like it is the cleaving attack ability. Then, create a trigger that sets a boolean variable to true when the autocast is turned on, and one that turns it to false when the autocast is turned off. Finally, create a trigger that adds the cleaving attack ability every time a unit is attacked, the attacking unit has the autocast spell, and the boolean variable is equal to true. Make the trigger add the cleaving attack ability, and remove it after a small durtion of time. |
