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Memory Leaks

03-07-2005, 09:03 PM#1
Koga73
ok, for a trigger, im creating a unit and removing alot of units... what memory leaks should i b converned abotu that r cause d when this trigger is run, and what can i do 2 fix them?
03-07-2005, 09:38 PM#2
Azhag
Search and read all the tutorials and the works, about memory leaks, and im pretty sure it will fix your problem. (If you have one)
03-08-2005, 01:30 AM#3
Koga73
im basically creating and removing a unit every 2 seconds of the game for as many of that certin kind of tower (for a td) r made. im sure i got a problem, but the triggers really long, so no1 will read it im sure.
03-08-2005, 04:04 AM#4
Raptor--
points (locations) and unit groups are the big memory drainers... well i mean all reference variables are, but points and unit groups are 2 big ones that don't get cleaned up at all

grr warcraft for having no garbage collection