| 03-08-2005, 03:13 PM | #1 |
Guest | I feel really dumb asking this, but Ive been trying and I cant figure out how to make doors invincable instead of destructible. I need to do this because I want to make a map like the Diablo games, you know, with random dungeons. and I need invincable doors to do that. I want players to have to open doors with keys. Thanks for any help. |
| 03-08-2005, 05:04 PM | #2 |
use the trigger editor. event map intialization condition - action destructable - make <destructable> invunerable |
| 03-08-2005, 09:16 PM | #3 |
Or an even easier way is to go into the doodate editor, find the door, and give it the Normal ability, invulnerable. Ta da. ![]() |
| 03-08-2005, 09:53 PM | #4 | |
Quote:
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| 03-08-2005, 11:21 PM | #5 |
You shut me up...... o_O |
| 03-09-2005, 01:46 AM | #6 |
Guest | You can, however make them targeted as invulnerable. |
