| 03-10-2005, 04:06 AM | #1 | |
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I cant see why this isnt working like it should. Its not complete but im just trying to get the unit in the air first and get that to work. Its a trigger for a jetpack in my natural selection map. Any ideas to make a good jetpack ability or anything will be helpful. |
| 03-10-2005, 04:12 AM | #2 |
Try, a unit finishes casting an ability |
| 03-10-2005, 08:21 AM | #3 |
also to change flying height you need to give the hero an ability that changes it form... specifically a metamorphisis that transforms the hero into a gryphon rider (any flying unit will do). then just give the casting unit the ability, then remove it. The hero doesnt need to cast it at all then you change the flying height and it will work etc. |
| 03-10-2005, 03:12 PM | #4 | |
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what do you mean give the casting unit the ability? What ability are you talking about. What unit the gruphon rider? Im kinda confused |
| 03-10-2005, 05:56 PM | #5 |
I also forgot to add, that each unit has a movement type, I think there is like 4 or something, but 2 I know of are Ground, and Flying. The unit won't fly if its movement type isn't changed to Flying.... There might be a way to change the units movement to flying.... Im not sure though. Thats why your unit isn't flying.... Sry I just thought of it today at school. |
| 03-10-2005, 07:18 PM | #6 |
you will need to modify the storm crew ability to make this work, make 2 units, 1 unit will be the ground unit and the second will be the unit with the jetpack, then use the modified storm crew ability to switch between them. |
| 03-10-2005, 07:27 PM | #7 |
piece of cake :) |
| 03-10-2005, 08:21 PM | #8 | |
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Thanks... it will be tough though because in Natural Selection the commander can give a jetpack to any unit so I will have to make 2 of every weapon type of marine. Then I will have to make it transfer all the abilitys, items, etc. Thanks for your help. |
| 03-11-2005, 07:27 AM | #9 |
no no no... like if you give the casting unit the storm crow ability, then remove it (you dont need to cast it)... you can change the flying height of any unit after you do that... its the same trick with metamorphisis, you make the alternate form unit any flying unit... give the ability to the hero, then remove it... you dont need to cast it AT ALL |
