| 12-08-2002, 10:49 PM | #1 |
I've started working with spell editing recently (I have a map ready for it, I just want to add something extra to make it really stand out), but I'm having a problem with it. I can give the ability to the character (in this case, a hero I named a Wraith) in the World Editor, but when I play the map, it shows up as the Sammy face. It also says "No Tooltip." When I selected it (to learn the skill), it doesn't appear like the normal skills. It's a direct damage skill (similar to Death Coil), so I don't know if it works otherwise. Does anyone know why this is happening? I thought it might have something to do with the UndeadAbilityStrings.txt file, but it seems to be in the right place. Any help would be greatly appreciated, thanks. |
| 12-08-2002, 11:07 PM | #2 |
Put the files you need in a Units folder in your wc3 directory, and then open up we, add the skill to the hero, and then implement the files. I even made implementing easy with the spell implementing file. And if its a new spell, you gotta give it a new uber alias and put in data for it in a abilitystring.txt and a abilityfunc.txt file. Best way to do this is take the spell you made it from, copy that to the bottom of that txt file, and then change the [xxxx] part to the uber alias of your spell, and edit the other part. Do this for both the string.txt and func.txt and you should be able to make it work. |
