| 03-17-2005, 10:52 PM | #1 |
Hi I am trying to make a quick cinematic for my map and I have 1 camera set up from the camera palette I then set up a trigger and use the camera, but in-game the camera is zoomed out and it looks like you're viewing the cinematic from a curved zoom lens. How do I get up close or edit camera view without the curvy zoom look etc.? Any help? |
| 03-17-2005, 10:56 PM | #2 |
I believe its the distance on the camera.... |
| 03-17-2005, 10:58 PM | #3 |
Cinematic Start Events Time - Elapsed game time is 0.00 seconds Conditions Actions Player Group - Pick every player in (All players) and do (Player Group - Add (Picked player) to Cinematic_Players) Cinematic - Clear the screen of text messages for (All players) Cinematic - Turn cinematic mode On for Cinematic_Players Cinematic - Fade in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency Player Group - Pick every player in Cinematic_Players and do (Camera - Apply Intro <gen> for (Picked player) over 0.00 seconds) |
| 03-17-2005, 10:58 PM | #4 |
So I just edit the distance? Is there a way to know how much distance I should edit, or do I have to resort to trial and error and keep checking the view in-game after i edit? |
| 03-17-2005, 11:52 PM | #5 |
Another option might be to make another camera, and just apply that camera. But changing the distance should be fine, and there should be a button in the trigger window which says something like 'View Camera Motion' which allows you to view the camera motion (duh) inside of the editor. |
| 03-18-2005, 12:14 AM | #6 |
Yes I just saw that button,Thanks |
