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How I zoom in with camera?

03-17-2005, 10:52 PM#1
Fragmentation
Hi

I am trying to make a quick cinematic for my map

and I have 1 camera set up from the camera palette

I then set up a trigger and use the camera, but in-game the camera is zoomed out and it looks like you're viewing the cinematic from a curved zoom lens. How do I get up close or edit camera view without the curvy zoom look etc.?

Any help?
03-17-2005, 10:56 PM#2
Azhag
I believe its the distance on the camera....
03-17-2005, 10:58 PM#3
Fragmentation
Cinematic Start
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Player Group - Pick every player in (All players) and do (Player Group - Add (Picked player) to Cinematic_Players)
Cinematic - Clear the screen of text messages for (All players)
Cinematic - Turn cinematic mode On for Cinematic_Players
Cinematic - Fade in over 2.00 seconds using texture White Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
Player Group - Pick every player in Cinematic_Players and do (Camera - Apply Intro <gen> for (Picked player) over 0.00 seconds)
03-17-2005, 10:58 PM#4
Fragmentation
So I just edit the distance?

Is there a way to know how much distance I should edit, or do I have to resort to trial and error and keep checking the view in-game after i edit?
03-17-2005, 11:52 PM#5
Quickshok
Another option might be to make another camera, and just apply that camera. But changing the distance should be fine, and there should be a button in the trigger window which says something like 'View Camera Motion' which allows you to view the camera motion (duh) inside of the editor.
03-18-2005, 12:14 AM#6
Fragmentation
Yes I just saw that button,Thanks