| 03-18-2005, 07:35 PM | #1 |
Guest | Does warcraft keep track of a units health after it hits 0 (eg. in the negatives). Like if It was at 100 health and it took 150 damage, does wrcraft realize that it went down to negative 50 health or not? |
| 03-18-2005, 08:05 PM | #2 |
Thats an interesting question. Its very easy to test yourself you know. Event Unit dies Actions Display for Player 1 "dying units life" That sort of arrangement. Then u can find out yourself in game. |
| 03-18-2005, 08:06 PM | #3 |
Guest | I don't think so I think it's that 0 is the lowest (tohugh you can set their health to -100 but this would instantly kill the unit.) But keep record I don't think so :D |
| 03-19-2005, 06:33 PM | #4 |
Setting their life via trigger or unit damage to 0 or less will kill them, but setting the unit's life in the object editor to a negative value will mean they are unkillable, since they never hit 0, I suppose. |
| 03-19-2005, 09:26 PM | #5 | |
Guest | Quote:
Cool! I didn't know that! (I know this isn't my thread but) If the unit gets healed up to 0 does it die? |
| 03-19-2005, 10:07 PM | #6 |
i belive it dies but i could be mistaken and it wont be healable. wierd doesnt even begin to describe certain aspects of wc3 :P |
| 03-21-2005, 06:45 PM | #7 |
Guest | That trigger keeps reporting back zeroes when A unit dies, So I guess it answered my question. THanks. |
