| 03-18-2005, 10:26 PM | #1 |
Ok, for my Lords of Magic map, i have alot of abilities/features/etc that were in the original game that i would like to replicate in my wc3 map. take a look at this: http://torrentstrike.no-ip.org/forum_viewtopic.php?10.8 (56k WARNING! lots of images!) this is a screenshot-list of every item in Lords of Magic special edition. alot of these things i have some idea of how to do, but others i dont know how or have forgotten... how to add to a specific unit's attack range, then take it away when they drop the item? also, increasing ranged attack damage only? i would have to make the unit use two attacks and have one be ranged, the other melee, correct? again, how would I boost a ranged attack damage, but have it be reverseable and only for a specific unit (ie, upgrades arent an option) i think i know what to do for these: luck = very small critical strike + evasion movement = item move speed increase sight = item sight range skill +resources/day = done with triggers but these i dont know how to do: +ranged damage +unit range +faster hit recovery +resistance to a specific faith's (player's) magic attacks thanks for help, Anarki |
| 03-19-2005, 12:28 AM | #2 |
Guest | Im not sure but with ranged attack, don't claws work? |
