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Feezing Animation Frames

12-09-2002, 09:10 PM#1
Guest
Is it at all possible to freeze a unit's animation for an indefiniate amount of time while making him/her invulnerable/unaggressive to players (essentially given the same properities as a prop)?

I am new to Warcraft editing in general and would appreciate a little push to help get me started.

Thank you.
12-10-2002, 12:27 AM#2
Deicide
Two ways to freeze:

- Play an animation that only plays once, like Spell

- Play an animation, and then set Animation Speed to 0%

Once you freeze it, now you just make it ally to everyone and give it invunerability. However, it can still be selected by players.
12-10-2002, 05:44 AM#3
Myster Mystery
Yes, what Deicide said, except that instead of making it an ally to everyone you should simply use Unit- Pause unit on it, that way there won't be the risk of it running off. You probably want to use Animation- Set unit animation speed for the freezing part. So, as a complete trigger:

Events:
Map initialization
Conditions:
Actions:
Unit- Pause (prop unit)
Unit- Set unit animation speed to 0%
12-10-2002, 07:23 PM#4
Guest
Thank you for the above suggestions.

I'm also looking for blood tiles and burning village house props but have yet to find any. Will I need to create my own blood tiles? Is it possible to set fire to other props?