| 12-09-2002, 09:10 PM | #1 |
Guest | Is it at all possible to freeze a unit's animation for an indefiniate amount of time while making him/her invulnerable/unaggressive to players (essentially given the same properities as a prop)? I am new to Warcraft editing in general and would appreciate a little push to help get me started. Thank you. |
| 12-10-2002, 12:27 AM | #2 |
Two ways to freeze: - Play an animation that only plays once, like Spell - Play an animation, and then set Animation Speed to 0% Once you freeze it, now you just make it ally to everyone and give it invunerability. However, it can still be selected by players. |
| 12-10-2002, 05:44 AM | #3 |
Yes, what Deicide said, except that instead of making it an ally to everyone you should simply use Unit- Pause unit on it, that way there won't be the risk of it running off. You probably want to use Animation- Set unit animation speed for the freezing part. So, as a complete trigger: Events: Map initialization Conditions: Actions: Unit- Pause (prop unit) Unit- Set unit animation speed to 0% |
| 12-10-2002, 07:23 PM | #4 |
Guest | Thank you for the above suggestions. I'm also looking for blood tiles and burning village house props but have yet to find any. Will I need to create my own blood tiles? Is it possible to set fire to other props? |
