| 03-25-2005, 11:07 PM | #1 |
Guest | This map is now out for testing. The goal of the map is to defend the village for 30 minutes, and then once the human army arrives destroy the Black Citidal. Enemies spawn from the the north,south corners as well as the east center of the blight. Over time new enemies will spawn, get stronger, and spawn more,and more often(not all at once) A main attribute of this map is custimization. There are 9 classes but they can be designed in a vairity of ways. Each class has 4 basic stats(Spirit:Raise Mana Regen, Strength: Raise hp,Intellect: Raise Mana,Stamina:Raise HP Regen). Also, each class has 5 different upgrades that give different bonuses. These can be bought with wood rewarded for boss kills and over time. Also each class has 10+abilties. You can add 7 of them to your hero. Custimization in my map is easy: Pick a class, Pick your abilites by casting from an ability picker, Over time, use your stat picker to raise your stats using the mana at your stat picker. Over time get class specific talents at your talent chooser. The classes are: Paladin Warlock Priest Mage Shaman Hunter Rogue Warrior Druid A large portion of the map is team work. Each hero is good at doing only a few things. So if you have all mages at the south of the map, you will die fast, while if all the tanks A cool thing about this map is you can manipulate your hero through upgrades/stats/abilites to play differently, for example: Take a mage, turn on mana shield get intelect+spirit stats and upgrades. This will give you a tanking mage. Take a warlock get demonic embrace upgrade+demonic armour+hellfire+stamina+strength+life drain and you will have a warlock that can tank. Take a warrior and max out strength+spirit+10 intelect+sword training and anticipation, use heroic strikes+whirlwind for a damage dealing warrior. I would appreciate if you would play this map then post balance suggetions/glitches or just anything that could make my map better or things that should be removed |
| 03-30-2005, 12:36 AM | #2 |
i like the idea and it sounds cool ill test it later right now im on a different computer. i will be making you a flashy banner soon, because im bored and you need a flashy banner. EDIT: flashy banner done now just go to your user CP menu then edit your signature. then copy and paste [IMG-]http://tinypic.com/2i556q[/IMG] to it. but first take the "-" our of [IMG-]! |
| 03-31-2005, 12:53 AM | #3 |
Guest | Cool, thanks alot. |
| 04-02-2005, 05:46 PM | #4 |
Guest | Out of the 4 maps I have posted here I have gotten maybe 7replies. So I must be doing something wrong? Is my presentation horrible? My maps suck? What? |
| 04-03-2005, 04:36 AM | #5 |
im testing yours now. prepare for a critique. EDIT: I can not test it. you have protected it which takes away my testing abilities. |
| 04-03-2005, 04:38 PM | #6 |
Guest | How does protecting it take away your testing abilities? If you mean single player just type 123 at the start. |
| 04-05-2005, 03:19 AM | #7 |
carefull spymaster. if you have your maps protected dont giv away your code. and btw i tested ur map b4 i thought it was good. but... it was nearly impossible to destroy the citadel because the undead were so strong. you had taken to hiding under the waterfall. if you havnt improved on that yet then i suggest you do our mayb make it so instead of 1 wave, have several waves of the human army. that way you can were down the undead and get to the citadel. EDIT: kinggigli would you want to make a banner for my map? i hav a thread on it in the forum. the name is The Last Samurai :god_help_us: |
| 04-08-2005, 09:06 PM | #8 |
Guest | The 123, is a remanat from when the map has a save and load system. It would not start if there were less then 4 players.(2comps and 1human in single player). Also the human army is a random spawn, it spawns like 5-20rifles/knights/footies. Along with 0-20 grhpyons and mortars. So you might have been unlucky. The army that spawns from attacking the undead is also random in this manor. This map is very hard if you have A low number of players Unbalanced types, like a bunch of mages+rogues but no tanks/semi tanks. Or all tanks and no damage dealers. Also. Did you use your talent choosers/spell pickers/stat pickers? Some new players dont relise those exsit and so end up with a 50hp mage dealing 2-2dmg with no spells :(. Also buy troops from the inn. If you can keep the village alive, you can keep buying units and end up with a pretty big force. |
| 04-08-2005, 09:08 PM | #9 |
Guest | BTW. My record is 2warriors 1 warlock 1 priest(me) we won. It was hard though. We alternated the warriors who used taunt and blocked the center, when one was hurt it went back and I healed it, then it went back front. |
