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Which files in a .w3x (map) stores which info?

03-27-2005, 09:32 AM#1
xOnium
Some may not like this, i don't care about you, just plz don't come here and say that you don't. I have deprotected a map with nathanmx's deprotector. I am not stealing anyone's work, there is just a very hard map (Mountain TD) that i was going to make easier. But after deprotect, all triggers got fucked up so after i changed some units to have less HP, and then tried to play, the triggers was fucked up.

Now to the question:

I need to know what file(s) in the w3x that stores information about the units/skills/upgrades etc. in WE, the objects. So i can put my changed file(s) to the original map where the triggers should work.

Or maybe you could say what file(s) that stores the triggers so i can put those into the new map. But i think this will not work anyway.

EDIT: hehe i like my join date here and my amount of posts ;)
03-27-2005, 04:23 PM#2
johnfn
Its quite complicated.


And I dont think ANYONE will tell you. After all how do we know you are telling the truth?
04-02-2005, 10:45 AM#3
xOnium
NP, when i searched some on google I found a post about it on this forum :P Anyone doesn't have to trust me. I have already edited the map some now. In the start text when loading i just added Edited by xonium. Pretty harmless?