| 03-27-2005, 06:09 PM | #1 |
For a contest a long time ago, I made a Creep & Item revival system that was incredibly lean that revived based on map size to create a time to revive. Well, I decided to fat it up a bit to add some customization to it, so you no longer have to wait a hard to figure out amount of time. (Each 16x16 (256) block in your map adds 1 second normally with thier being an initial constant of 26 seconds. So a 32x32 map has a wait of 30 seconds, a 64x64 42, a 128x128 90 and a 256x256 282) You can now easily edit the time for items,units and heroes take to revive easily. They are located in three easy to find helper functions. You can also now add Drop Tables easily to the unit with the LootDrop function. In this demo map I show an implementation of a drop table using an ItemPool. For more on this see the drop table trigger. Anyway enjoy don't expect much more from me. This was done like a few months ago I only now decided to release it because I got an im by somebody asking for an easier version. I just added some quick comments today. EDIT: This also fixes the memory leak. |
| 03-28-2005, 07:35 PM | #2 |
This thing is amazing, it solved so many of my problems! thanks! |
| 04-12-2005, 08:05 PM | #3 |
If anyone has a copy of Reviver 2.0 please upload it to this thread. I cannot find my copy on my current computer, and suspect it is lost. |
| 04-12-2005, 08:12 PM | #4 | |
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| 04-12-2005, 11:44 PM | #5 | |
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| 04-13-2005, 02:01 PM | #6 |
umm... i hope this helps, im not to sure if its been changed since, im pretty sure this is it though. |
| 05-05-2005, 09:45 PM | #7 |
Thanks Logik, works just fine so I Imagine its the version I uploaded. |
| 05-09-2005, 03:21 AM | #8 |
Great weaaddar, I'll use this in my map. You get credit and rep. |
| 05-14-2005, 05:02 PM | #9 |
Is there a function to set specific monsters non ressurectable? |
| 05-16-2005, 08:31 PM | #10 |
Not a function, but if a unit isn't around at map init, or he isn't Nuetral Hostile he won't be revived. Use that at your disgression. (I.e. add bosses once map starts, or switch them to another player. Its good to switch them to another player anyway, more xp for the hero) |
