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Spell Templates System 3.8

03-27-2005, 09:42 PM#1
Vexorian
It is up, the Spell Templates System 3.8 with new passive ability features. And a new Template
Quote:

Allows to use spell templates instead of spell triggers, so you can have multiple spells that use the same JASS script. Includes Nova Template, Antiorb template, Timed Barrel Template, Charge Template, And Shield Template.
http://www.wc3campaigns.com/showthread.php?t=74503

Extra available templates:

Quote:
Aura Template:


Allows Custom Auras that add passive abilities, it is a template so you can make tons of new auras without making new code. reworked: Uses caster system`s damage options, it is optimized and uses the new passive abilities features from the template system
http://www.wc3campaigns.com/showthread.php?t=74522


Quote:
Chain Template:


A chain lightning like spell template, allows damage per second, custom abilities to cast on targets and flexible damage,

Reworked, no longer has minimum speed and uses damage options (so you can make it not hit spell inmune/buildings)

Updated: Bug fixes.
http://www.wc3campaigns.com/showthread.php?t=74520


Quote:
Cone, Beam and Spiral Templates:


Contains reworked Spell templates: Beam Template (shockwave like skills) , Spiral Template and Cone Template (Carrion Swarn like skills) Made compatible with patch 1.17 damage stuff and caster system`s damage options
http://www.wc3campaigns.com/showthread.php?t=74525


Quote:
Even more templates


new spells like Jump, Slash, SpellCast, Wave, Toggleable and ChannelAura
http://www.wc3campaigns.com/showthread.php?t=77069
03-28-2005, 03:52 AM#2
1)ragonspawn
I was wondering when you'd update this old thing ^_^

What's changed?
04-25-2005, 10:37 PM#3
Vexorian
Quote:
Originally Posted by 1)ragonspawn
I was wondering when you'd update this old thing ^_^

What's changed?
With 3.6 there are just some bug fixes, better passive skill handling, and I commented the templates better, and the templates themselves changed in the way that they use the Patch 1.17 damage functions and the caster system's Damage options .

.......

Added link to the map that has the Cone,Beam and Spiral templates
07-04-2005, 05:43 PM#4
Guest
Wow nice stuff. I just joined this forum :) I want to add these templates to my map so then I can make my own skills. I understand howto make my own skill using the templates.. but I can't set it up :S I don't understand what I need to copy, paste and where. I tried and played around with it but I end up with multiple errors :P. Yea I am kind of new to this so that may be one reason. I'm sorry I hope I'm not that much of a pain.:\\
07-05-2005, 03:50 PM#5
Vexorian
Quote:
Originally Posted by SSN
Wow nice stuff. I just joined this forum :) I want to add these templates to my map so then I can make my own skills. I understand howto make my own skill using the templates.. but I can't set it up :S I don't understand what I need to copy, paste and where. I tried and played around with it but I end up with multiple errors :P. Yea I am kind of new to this so that may be one reason. I'm sorry I hope I'm not that much of a pain.:\\
Most likelly you didn't copy those variables
07-06-2005, 04:29 AM#6
Guest
Quote:
Originally Posted by Lord Vexorian
Most likelly you didn't copy those variables
Thanks man. Turns out I didn't have the "castervars" Variable.. everything turned out smoothly for now