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How could i make finger of death use mana?

12-10-2002, 11:25 AM#1
aL Doom
Could I create a trigger that will make finger of death use mana? I don't want to add the slk files since my friends still play WC 3 1.1 and don't want to upgrade.
12-10-2002, 09:41 PM#2
Guest
Check for the order. I think its literally "fingerofdeath". If you're not sure, check NeutralAbilityFunc.txt.
12-10-2002, 10:30 PM#3
Duh
If I remember correctly, version 1.01 doesn't have the AbilityData.slk in the war3patch.mpq so importing it into maps won't cause any problems. I know for sure you can do it with version 1.00 since there isn't any files to override the ones in the map.

What you can do is grab an MPQ viewer and look inside the War3patch.mpq, if you don't see a Units\AbilityData.slk then you can add it to your map without any conflicting problems.

The other thing you can do is completely modify AbilityData.slk and import it directly to the War3patch.mpq, then share the new copy of the mpq with all your friends so they get the changes too.

Make sure to make a backup of the war3patch.mpq or else you have to go to Blizzard.com ftp and download the patch again.
12-11-2002, 06:10 PM#4
Guest
i`m 100% certain that abilitydata doesnt work in any version before 1.04, but maybe this is totally irrelevant since i didn`t read the whole thread.
12-11-2002, 06:13 PM#5
BoddoZerg
Nah, IIRC, abilitydata works in every version except for v1.02 and v1.03.
12-11-2002, 06:57 PM#6
Guest
Couldn't you just setup a trigger property like this:

Event:

When Unit blah (forgot the opening Unit Event)

Condition:

Unit Type of Triggering Unit equal to (Unit Type)
Unit Order Equal to Finger of Death (forgot the specific condition, it's something like this, I think Finger of Death is one you can choose.

Action:

Set Unit property (of Trigger Unit) to -20 Mana

Might not work, I think the unit ability condition is only stuff like Kodo Beast Devour and other such things, not hero abilities. I don't think any neutral units in the game have Finger of Death, only Archimonde (but damn is it cool :))
12-12-2002, 12:15 AM#7
DemonicSoul
why thew hell would u stay on version 1.1???????
12-12-2002, 02:34 AM#8
Guest
DemonicSoul: No idea, it isn't my place to speculate either but a highly possibility is he doesn't have a legit copy of Warcraft 3 or doesn't like the changes in 1.02/1.03/1.04 but those can be edited through UnitBalance.slk, UnitWeapons.slk, AbilityData.slk, and so on. However the later isn't really a good excuse.
12-12-2002, 09:52 PM#9
DemonicSoul
they can still download the patches off the bnet site....and the changes are good, they balance it


to check what the name of an order is:

check the <race>abilityfunc.txt

or use this trigger

event-
unit-player owned unit event
(3 of them, one for issued order targeting point, one for no target, one for unit)

Action-
game- text message
display to (all players) the text (string((issued order)))

(note: thats "conversion- convert order to string")



edit: Smack ur friends