| 03-29-2005, 11:10 PM | #1 |
The long awaited question! Ive found no tutorials on this, so Im gonna need some help. Basically - How do you make Dialogs? Ive got up to the variables but the buttons are the main thing, they confuse me, I wanted 2 options, Goblins and Orcs, how could you make it so when a player (out of 8) selected an option, you spawn a set of units for him? Edit: After seeing someones problem I fixed mine, and his problem was it not working in multiplayer! But yea, for some reason I set my dialog button as an Interger Variable.... edit edit: wait........ no! Now I cant get the button to do what it wants How would you set up the basic event, condition, and effect? just like dialog button is clicked clicked button = (variable X) Create unit at random point on map for (triggering player)? |
| 03-30-2005, 12:14 AM | #2 |
You answered urself alone... As event use the "Dialog - Dialog Button Click" for dialog udg_Dialog1 As Condition use "Dialog Button Comparsion" and use "Clicked dialog button" is equal to udg_Button1 After that put the triggers u want. |
| 03-30-2005, 12:47 AM | #3 |
but it didnt work! I put create unit for triggering player and it doesn work! there are 8 players..... |
