| 03-31-2005, 11:47 AM | #1 |
judgeing now commences. ive sent PM's to DaUn1T and DungeonM, and ill talk to [Death] as soon as hes on msn. this thread is for any discussion of the judgeing, every decision will be public, so no results can be disputed. Judging Criteria: (the judges will be marking all of these areas out of 10, then an average will be taken of all the judges rateings) 10 points are availble for overall effect of the terrain (the quality of the final atmosphere) 10 points are available origonality. this means simpley createing a normal forest with a typical blizz atmosphere will loose you points. while createing an atmosphere as yet seen in terrain will get you more points. you will also loose points in this section, for something that is a typical blizz terrain. meaning something like a NE vilage. i strongly suggest that if you make a village or town of any kind, not to make it useing the standard doodads that blizz made to be used togeather, for example; haveing an NE village where all the buildings are the the NE buildings) 10 ponts will be awarded for couler ballence. this means how well the terrain tiles and the doodads you use either blend togeather well, or contrast for an interesting effect. this is to encourage everyone to tint their doodads to fit the terrain 5 bonus points are available for an epic terrain. with only 200 doodads, it will be a challenge to create an epicly sized terrain. but doing so will earn you more points 5 bonus points will be available for a compleatly new terraining style. this will only be awarded to one person (possably more, possably none) who come up with as compleatly original style that is noticable differant from the style WE was designed to create. for example, PheoVII's "red dawn" terrain that used exponential fog to create a siluet terrain. obviousely this wont count as it is now unorigonal, but anyhting that is compleatly new like that terrain (unlike the other graded areas, this will be awarded as a standard 5 points. no more, no less. and will be decided by a majoraty vote by the judges) 5 bonus points will be awarded by the judges for inovative and atmosphereic use of buff and ability models 1 point is available to every 10 doodads below 200 you use up to 5 bonus points are avalable for atmospheric inovation. this dose not mean that points are available for createion of structures (be they artificial or natural). but that extra points will be available for interesting combinations of doodads and tiles that are not typicaly used togeather, but blend well for a good atmospheric effect The Entires: Krazac - 100 Mouse.Pad - 14 ![]() Diabolo - 99 Anub'arak - 200 ![]() PlasticAngel - 94 ![]() Metal Sonic64 - 117 Map Attached Divine Peon - 9 ForgottenLight - 19 Murcielago) - 14 ![]() DarKSonG - unknown ![]() Map Attached the last 2 will be judged, but untill i find out the doodad count, their score wont be compleate although they cannot win, here are the judges entires [Death] - 8 DungeonM - 15 Gitlich - 165 (although, that is an entire map, not just the one shot) ![]() |
| 03-31-2005, 08:04 PM | #2 |
Guest | So, i guess comments on the rules\pictures are not allowed until you decide who is the winner? |
| 03-31-2005, 08:11 PM | #3 | |
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on the contrary, comments are more than welcome. although the judges will have the final word on the results, extra opinions will help us come to a more reasoned result. also, challengeing of the rules and judgeing criteria is definately encouraged, as with all rules, these are susceptable to change, so if someone thinks the rules could do with a change, id definatly review the criteria |
| 03-31-2005, 09:04 PM | #4 |
Guest | Well, for the entries, i prefer to wait until the winner will be selected. For the rules, it's just that i'm not very fond of the "points" system. The goal of this challenge is the atmosphere, the feeling that a scene give, it would be difficult to conciliar the tecnical evaluation with the overall taste. I mean, the bonus point you gain for having used only two doodads could erase the score difference with a picture with a greater feeling, but more doodads (though with the current entries, this will probably not happen. I'm speaking in general, in case there will be another similar competition) Another thing, is that using units would have been either allowed or completely banned. Some people focused on the pure terrain, while others put most of the attention on the characters, and in this case this shouldn't be considered terrain, since the subject isn't anymore the whole scene, but only a little detail of it. |
| 03-31-2005, 09:13 PM | #5 | |
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in retrospect, i could have named the challenge better. its not all about atmosphere, as im intreauged to see what people can do with under 200 hundred doodads, and for those who can achive a good effect with very few doodads. this was a bit of an experiment in a lot of areas. i was partialy intended to get more terrainers to work with a doodad limit, so playable maps could be made with a great atmpshere (also, it has been a worthwhile learning experiance for me, in terms of seeing what i can do without cluttering the screen with doodads) Another thing, is that using units would have been either allowed or completely banned. Some people focused on the pure terrain, while others put most of the attention on the characters, and in this case this shouldn't be considered terrain, since the subject isn't anymore the whole scene, but only a little detail of it.[/quote] a good point. however, i prefer to think of units as focal points, just as any models (be it a tree, building or anything else) can be. i also find they tend to add life to a picture, and make it less sterile looking |
| 03-31-2005, 09:36 PM | #6 | |
Guest | Quote:
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| 03-31-2005, 09:48 PM | #7 | |
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true, units are probably the least subtle way of guiding someones eye round a pic. however, i trust that the other judges will be able to see when a unit is placed for a quick and easy effect, and comment on the scean and the atmpshere seperately. i did consider not alowing units in this competition, however, there have been some terrains ive seen where units have been used subtlety, and i woudlnt wish to restrict anyone from attempting that (just for an excample, a bear half visable through some bushes, and just behind a tree in a forest can add to the atmosphere without being a cheap attempt at distracting the viwer from the rest of the terrain) im acctualy supprised that more people didnt use units in their entrys |
| 04-02-2005, 01:59 AM | #8 | |
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that would be because units just "stand"in WE so it would be hard to make em look natural.....and wtf? i thought i told u i had only 20 doodads? whats up with my entry??? :o o_O EDIT: i counted the doodads visible, and i came up with 14, (probably it was 20 tho) 1× Sky doodad 3× Volcano doddads 2× Dragons 2× Demon storm doodads(which as far as i know, im the first to use em) 6× Spire doodads ----------------------- 14 Total doodads also how is 200 points possible? -Murcielago) |
| 04-02-2005, 10:43 AM | #9 | |
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1 point for every 10 doodads below 200, so thats only a 20 maximum. now that i think about it, that is a little high. 1 point for every 20 doodads below 200 (so up to 10 points) |
| 04-03-2005, 07:50 AM | #12 |
Sorry for posting but is it a tad too late to change my entry? The other one, is well, retarded. Angel |
| 04-03-2005, 12:17 PM | #13 | |
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as judgeing hasnt started on your entry yet, then you can change your entry if you wish. although i quite liked your current one. simplistic, yet epic |
| 04-03-2005, 01:29 PM | #14 |
| 04-05-2005, 09:56 AM | #15 |
uhh, can i suggest making the judging 1 pic per day.. coz i find it to be very long. thanks. |
