| 04-03-2005, 02:37 PM | #1 |
Here is my idea, which isnt radically different then any other projects out there, other then the fact that it will be finished. I say that we can get a team of 2-4 people (A terrainer, maybe a cinematics guy, and hopefully an idea guy) and we write a campaign in a week. Yep, you read right, a week. Its not going to be mindblowingly amazing, nor is it going to be insanely complex. Like I said, this should be finished in a week. However, it should still be fun to play, and it should be good quality. My ideas
More specifics
A last note: If you are a triggerer, you probably wouldnt want to sign up for this because I am doing all the triggering and you probably wouldnt do anything :P The team
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| 04-03-2005, 02:42 PM | #2 |
Then I'll be waiting, but I find it a very interesting idea. I might as well help out with ideas if necessary. :) If I need to prove myself regarding ideas or anything similar, that's fine too :P |
| 04-03-2005, 02:52 PM | #3 |
Hey, I could do ideas and possibly items/spels/heros, I don't have much experience except in the ideas. Looks interesting, I hope enough people sign up. ![]() -Tyl |
| 04-03-2005, 02:53 PM | #4 | ||
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Alright! Thats excellent! Maybe when we get one or two more then we can decide what type of map this is going to be, and then on to the development stage. Oh yes and another sidenote, I am looking for a maximum of 5 people. Any more and the team will probably get out of control. Quote:
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| 04-03-2005, 02:56 PM | #5 |
True enough. Especially for a small project like this. If I understood right. You just want to create a quick campaign, not necessarily an "excellent one" but to show you are able to finish something properly, right? If that is the case, I would be happy to offer a helping hand. |
| 04-03-2005, 03:02 PM | #6 | |
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Sorry if that's alot to take in, -Tyl EDIT:The puzzles happen in the dungeon |
| 04-03-2005, 03:08 PM | #7 | ||
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That is an intriguing idea. I like it! Fladian, do you have anything to add? --I was going to post this and then had to eat breakfast Quote:
Yep, thats the essence of the idea :) I am happy to have you both on the team ^_^ |
| 04-03-2005, 03:13 PM | #8 |
I have several questions about this... 1) Where will it be set? I see the dungeon being set into a mountain base, but is that on an island? Inland? Jungle? City? Etc. 2) What about dailogue? Will it be text only (Blah), or will we have to find a voice actor or 2? 3) What main hero? A new one, or an old one? It has to have lots of fun abilities (Like warden, Blink, Fan of daggers) -Tyl |
| 04-03-2005, 03:13 PM | #9 | |
Let me ask this first to get everything straight. Is it supposed to be done in the Warcraft history? Quote:
Sounds the standard idea. Good enough I guess, since this isn't really aiming to become the best of them all. With the right twists and turns, it could prove to be nice enough. Then again, John, the Unsung Song is only 3 levels as well ;) |
| 04-03-2005, 03:22 PM | #10 | ||
1) If (when, hehe) we get a terrainer, we will see what he is proficent at. I'm biased towards jungles but I would like this to be the team's project rather then just mine. 2) Voice actors will come after everything else, if at all. Right now we can stick with text, after all we wont have that much dialog. 3) I think it would be neat to have a hero with lots of exploitable skills, like the wardens blink that allows you to jump over walls, maybe a spell (or item?) that gives you the temporary ability to walk on water... maybe a cloning type of item/skill (mirror image), say you had to press down 3 buttons... oh no, what to do? Level up to level 3 and use mirror image for 3 heroes and have them press down the buttons to open the door. As for the actual HERO, it hardly matters, just pick one with a cool model :P Quote:
It CAN be. It doesnt HAVE to be. I am leaning towards no, because I think when we dont have set limits we can do a lot more. Quote:
And that is the point exactly. It doesnt have to be "THIS IS THE BEST MAP 3VAR" (they never get finished anyways), but it should be fun and a joy to play. |
| 04-03-2005, 03:25 PM | #11 | ||
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-Tyl (Is feeling goofy - Beware) EDIT: Also, another idea, will there be any custom enemies? (Custom model, etc, like the Nagas) It'd be fun to have a new race, Nagas are *always* fun to fight against because they're different. |
| 04-03-2005, 03:30 PM | #12 |
Also, another idea, will there be any custom enemies? (Custom model, etc, like the Nagas) It'd be fun to have a new race, Nagas are *always* fun to fight against because they're different. |
| 04-03-2005, 03:44 PM | #13 |
Well, this could be done, hopefully pretty easily. I want to stick to the 1 week deadline. Then again, it shouldnt take too long to get a few working models. Just check through wc3sear.ch. Maybe we can mix the wc3search models with the wc3 models so that it looks cool without having a huge map (MBwise) Oops, I forgot to hit post. o.o |
| 04-03-2005, 03:51 PM | #14 |
I was thinking something about this... for a base storyline and levels. At least, if it has to be based of Warcraft :P During Arthas' trip to Ice Crown, he has to dock the boat because of a huge storm that is terrorizing the sea. Undead or not, if all boats break down during the storm, the Lich King has no way of getting his forces. Without any further hesitation, Arthas docks the boats and arrives on an island, waiting for the storm to go a bit down while being angry of being on a little island. Since the storm isn't showing any kind of sign of becoming weaker, it would perhaps be best to explore the island and perhaps increase his forces. While exploring the island, they eventually find a Human encampent that was by pure coincidence also waiting for the storm to go down. But knowing that the human forces are perhaps even twice as big as Arthas' forces there is not much the undead force can do, until a demon that looks similar to the demon lord Kil'Jaeden offers his help to Arthas and asks to be left alone on his island in return. Naturally, Arthas accepts it and sends the demon to the humans' camp while the humans start to explore. Since being on your own as a normal Demon that is able to take control of the enemy units after a moment of time (Mal'Ganis' ability) the demon slowly increases its own power and its own forces while he tries to enter the human camp, though unfortunately, it is locked down with huge walls of a previous temple that was once build there. The only way of entering, is entering the ruins of the Temple first and reach the other side of the Temple to enter the humans' camp. Level 1. Optional: Explore the island, look around, level a bit up, take control of forces to dispose of the little camp of the humans in front of the ruined temple. Main: Destroy the human camp to enter the ruined temple. Note: Just the introduction and the "Jungle" map. Level 2. Optional: Try to take the gold storages of the humans, kill the Paladin. Main1: Try to keep yourself hidden. When the enemy found you, an alarm will be rang. Main2: Try to find the other exit of the building. Note: The "Dungeon" map with multiple puzzles. Level 3. Optional: Save captured undead units to bolster your forces Main: Destroy the base of the enemy Note: Your standard, "find and destroy" map. Or anything similar... Though this is another idea, not Warcraft based. Zane Winter is a man once named 'The Hurricane' because of his amazing skills. Zane is a thief and not just a thief, but a master thief who always had success until recently. By a little mistake of calculations, Zane messed up his mission and was captured. The prison he has been placed in is something very different from anything he's ever seen before and not just that, but because the people in that prison will surely die, they will be experimented on. Harris Blobson, his cellmate that has been here for already 2 years has been changed dramaticly into a creature that cannot even feel pain anymore. His abomination body is invincible in battle, but is not able to think carefully anymore. Zane took advantages of this and uses Harris to escape the prison by using him as a shield with the promise that he would try and find a way to turn Harris back into a normal man. With the little bit of intelligence Harris has left, he accepts it and follows Zane, hoping that Zane can keep his promise. Level 1. (Dungeon) The prison. Zane and Harris are in a huge underground dungeon where multiple people are locked in and being experimented on. Harris, being the only one who managed to survive this long is clearly reaching his limit and wants revenge as well, therefore, following Zane in the hope that he can be changed back. Optional Quest: Rescue other thieves for help, kill the chimeras (just experimented people) Main: Find the exit Main: Kill the Warden Level 2. (Jungle) After finally reaching the exit of the prison, Zane and Harris reach the normal ground only to be find themselves in a complete base of the people who captured them. Use Zane's thief skills to get away out of the camp or try and fight your way out of it with Harris - which is a lot harder than with Zane. Optional Zane: Save other prisoners, break down their H.Q. Main Zane: Find the exit and break down the gate Optional Harris: Save other prisoners, break down their H.Q., destroy the experiments, kill the commanders Main Harris: Find the exit and break down the gate Level 3. (Jungle) Try to get to the shore. Try and avoid as many traps of the enemy and get to the shore in a short amount of time. When you reached it, try to defend yourself an amount of time with the little supplies you have. Optional: Save anyone on your way, try to avoid traps so the enemy will trip over their own traps Main1: Get to the shore When you reach the shore, several towers and other useful stuff is placed there, but also a boat that has to be made ready for departure. Main2: Protect the Ship Main3: Stay alive Optional: Kill the enemy commander -Fladian |
| 04-03-2005, 04:02 PM | #15 |
Hehe, I'm here :)\ Count me in as a terrainer. |
