| 04-04-2005, 06:42 PM | #1 |
If I use large variable arrays the game triggers will not work. Would using game cache instead fix this problem? |
| 04-04-2005, 07:41 PM | #2 |
I don't know how well game caches would work for single player, but they don't work perdiod for multi-player or LAN games. |
| 04-04-2005, 09:30 PM | #3 | ||
Quote:
Game cache is only better when you need multi instances , or when you use the big arrays with huge loops. Quote:
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