| 04-10-2005, 04:41 AM | #2 |
Guest | those are pretty cool |
| 04-10-2005, 06:12 AM | #3 |
Guest | thanks ... anybody else? |
| 04-10-2005, 10:19 AM | #4 |
That is really nice, i like those buildings they are sweet. 9/10 |
| 04-10-2005, 11:20 AM | #5 |
Guest | Thanks.. |
| 04-10-2005, 11:22 AM | #6 |
Guest | Dunno, looks rather dull and colorfull at the same time. Wc3 red is ugly |
| 04-10-2005, 11:27 AM | #7 |
Guest | Is that a good comment or a bad one? Kinda confused...? |
| 04-10-2005, 11:40 AM | #8 |
Guest | Bad, but I can see you're trying. Keep it up. |
| 04-10-2005, 11:51 AM | #9 |
Guest | Well if your gunna comment bad, tell me what dont you like???? or wats bad looking.. |
| 04-10-2005, 12:17 PM | #10 | |
Quote:
He said change the team color of the red guys, i think you need some slight terrain variation in the first picture. And get some variation in those trees color!!! I like the models though. |
| 04-11-2005, 10:52 AM | #11 |
what i really don't like is that you built it in the sunken ruins tileset. maybe lordaeron summer or cityscape will be better. anyway, the first shot is kinda empty, it needs some life. but i think it's good. :D |
| 04-11-2005, 09:41 PM | #12 |
100% flat terrain never works. even if its stones just variate height a little. Flat just looks so.... flat... also the trees are a little too crowded ithink, remember they have roots and those need room aswell. And like divine said, village would suite better prolly. Well thats for the bad things. Good things: I like that mountain in the third pic. Love the camp/base feeling. U mixed the correct doodads. Overall it may need some work, but its quite nice already. Keepitup |
| 04-11-2005, 10:44 PM | #13 |
Guest | thanks.now i can improve... |
| 04-14-2005, 04:08 AM | #14 |
Well in general all of your pictures are missing a certain atmospheric feature. You really should put in some fog. And as has already been said, you need to vary the height a lot more. Regarding the first pic: I think you should add in more of the small trees, as those seem to compliment the style of the buildings the most. I really like how the pink of the sky just rises above the far building, but I think it would look awesome if you added in a little fog, and found a way to lower the building, or raise the sky to expose more of the pink. Second pic: Well regarding all of the last three pics, I think at least one other kind of tree is in order, currently it is far too monotonous. Specifically for the second one, I think that you should have the camp much less overgrown. The fact that there are towers built suggests that they would have enough time to at least clear out the area of most of the rubble and brush. Third pic: Well first off I really think you should have set the time of day for that screenshot to midnight, as that would obviously fit the name 'night camp' much better. Other than that, all I can say is that I really do like the mountains, however I think you should choose different tile(s) for it. It looks a bit unatural in that sense to me. Last pic: I personally think this one is the best done, but since it looks to be a civilian area, the guards and numerous stashes of weapons seem a bit irrelavent. Overall, there are a few things in general you should work on (fog, height variation, etc.) but there are many things you are doing well. The sky for one. I can't honestly say that the sky looks bad in any one of them. |
| 04-20-2005, 03:04 AM | #15 |
Bravo! Here's a rep, though you could use a bit of fog or weather effects to make a ncie atmosphere |
