| 12-11-2002, 11:32 AM | #1 |
Guest | Hi, tried to create a 3 levels hero spell last night based on the Tauren's pulverise. It works, but there is no graphic; also I couldnt find a reference to the art in the Func file (I found the [Axxx] res, but it only contained the icon path and its position). Now, I'm pretty sure the real Tauren ability does have a graphic... a sort of circular "shock wave" if I remember correctly. Does anyone know where in the [race]AbilityData.slk it is stored? |
| 12-11-2002, 01:23 PM | #2 |
If you take a look on the [Awar] on the OrcAbilityFunc.txt, you will notice that it has a requirement: Requires=Rows Pulverize is then an unit ability that requires an upgrade (like the Kodo's aura. The upgarde required for pulverize is "ROWS" , wich you can find on the orcupgradeXXX.txt. It sounds wierd, but pulverize used to be disabled on beta, the player had to research it (pretty much like the env spear of the Wyvern). Now let's go to the real stuff; the model of the effect is actually located on orcabilityfunc.txt , as below: [BOws] Buffart=ReplaceableTextures\CommandButtons\BTNWarStomp.blp Lot's of spells have 2 entries one is the main entry and the second one is the "bufftip" entry. You can discover the "bufftip" entry by replacing the first letter to "B". In this case, we would have "Rows" -> "Bows" (Bows is the bufftip entry of Rows) |
