| 04-12-2005, 01:04 AM | #1 |
Guest | I have an ability that is based off Regeneration Aura, which is an item ability. I changed item ability to false and changed hero ability to true. I assigned all of the stats and descriptions needed. I also gave the ability icons and gave it an X and Y space that isn't 0. But when the hero learns it, you can't see it in its abilities. The ability does the needed effect though. I changed targets to self. Technically it's still an aura but it only works on the unit that has it. It's probably something obvious but I can't figure it out. What could be causing the icon to not show up? |
| 04-12-2005, 01:49 AM | #2 |
Many item abilities don't have the ability to show icons in the command card. I suspect the one that you chose is one of them. You can either use a similar ability (of which there are a few) or make a dummy ability that just shows an icon as appropriate. |
| 04-12-2005, 02:46 AM | #3 |
Guest | What are some other abilities that regenerate hitpoints per second? |
| 04-12-2005, 08:38 AM | #4 |
Unholy aura, for example. (and that's about the only icon-showing example I can think of) Or, you can just use a blank passive ability (an ability that doesn't do anything, only shows an icon) for the hero to learn, and then you give him the no-icon multi-level life regeneration unit ability with a very simple trigger (in this case, the life regeneration ability is based on the one that ring of regeneration uses): Code:
Scars Learn
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to Scars of the Veteran (Learn icon)
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Scars of the Veteran (Learn icon) for (Learning Hero)) Equal to 1
Then - Actions
Unit - Add Scars of the Veteran multi level to (Learning Hero)
Else - Actions
Unit - Set Level of Scars of the Veteran multi level for (Learning Hero) to (Level of Scars of the Veteran (Learn icon) for (Learning Hero))Code:
Scars Retrain
Events
Unit - A unit Uses an item
Conditions
(Item-type of (Item being manipulated)) Equal to Tome of Retraining
(Unit-type of (Hero manipulating item)) Equal to Veteran Mercenary
Actions
Unit - Remove Scars of the Veteran multi level from (Hero manipulating item) |
| 04-12-2005, 02:32 PM | #5 |
Guest | Thanks again Anitarf. |
