| 04-13-2005, 08:32 PM | #1 |
How can I do random weather? |
| 04-13-2005, 09:29 PM | #2 |
Guest | 1 - Create an integer variable, call it something like "Random_Weather", then create a weather effect variable and call it "Weather" 2 - Add these actions in a trigger: Set (Random_Weather) = random number between (1) and (whatever) Remove weather effect (Weather) If (Random_Weather) = 1 Then create (weather effect at (point)) If (Random_Weather) = 2 Then create (other weather effect at (point)) etc... for as much weather effects as you want. Remember to set the maximum random number of random_weather up in this trigger to the number of weather effects you have Set (Weather) = (last created weather effect) Here you go! |
| 04-13-2005, 09:43 PM | #3 |
The best way todo it (without having to add lots of if/then/elses (which is NEVER good)): make a weather effect array variable. Then set the different values of the array set weather[1] = ashenvale rain set weather[2] = dungeon fog (white) do this at map init. Then just do: create Weather[random int between 1 and 2 (or bigger, depends on how many weathers u have)] at rect. EDIT: ohhh I take this back. U cant have weather variables which SUX. Use badfurdays way.. |
| 04-13-2005, 11:14 PM | #4 |
Guest | I made this and it doesn't work. Never get rain. Events Time - Every (Random real number between 150.00 and 200.00) seconds of game time Actions Set random_weather = (Random integer number between 1 and 2) Environment = Remove weather If((String(random_weather)) equal to 1) then do (Environment - Create at Playable map area the weather effect Ashenvale Rain (light)) else do (Environment - remove weather) Set weather = (Last created weather effect) |
| 04-13-2005, 11:18 PM | #5 | |
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| 04-13-2005, 11:32 PM | #6 | |
Guest | Quote:
I changed those things and it doesn't work. I made it a set amount of seconds, not random, and I did an integer comparison. Oh, and for testing I reduce the time (in this case 15 seconds) and in about 2 minutes I didn't see rain. |
| 04-14-2005, 01:35 AM | #7 | |
Quote:
uh, you have to run at the end, the action turn last created weather effect on or something like that name, cheers |
| 04-14-2005, 02:13 AM | #8 | |
Guest | Quote:
Thanks mate. |
