| 04-14-2005, 07:34 PM | #1 |
I am extracting some info from the game, but the fastest way would be to take a map and make it store it on the gamecache, then make a program that converts the file into a text file and print. It would have been a great idea if I knew anything about that format |
| 04-14-2005, 09:15 PM | #2 |
Gamecache files are packed, you first need to unpack them before anything else. Check my old tool here, it may help you a bit. http://www.wc3campaigns.com/showthread.php?t=10228 |
| 04-15-2005, 05:39 AM | #3 |
AIAndy has programmed such a tool which he used for logging AMAI. If he's still around he might be able to help you. |
| 04-15-2005, 05:47 AM | #4 |
The pack format is the same as replay, but we need more info on extracting detail infomation |
| 04-16-2005, 12:17 AM | #5 | |
Quote:
Thanks Blackdick, Vexorian should learn to use the search feature. Also you reminded me that I should move the old threads that are related to programming to this forum |
| 04-16-2005, 03:19 PM | #6 |
Just an additional piece of information: The "packed" file format is also used on replays as Soar pointed out, but I never managed how to calculate it´s CRC. Blizzard somehow protected the replays with this CRC / Hash and I don´t know how to get the unpacked file back to packed format without file corruption. If we managed to calculate it, we could edit replays and I don´t think Blizzard want it done. You should check with Soar, I am not on the "replay" business anymore. ![]() |
