| 12-11-2002, 10:56 PM | #1 |
ok being the curious little guy i am, ive been looking at the files that control the menus and buttons for each race. From experimenting, ive been able to modify the texture for the build button and change its position, and if i could get access to the file that contaisn the functions for this i could add some real cool stuff; multiple build menus, melle attack and range attack as different buttons, spells divided into categories, all kinds of stuff. in the file(ui\war3skins.txt) it says it references from the file:"CUnitUIManager.h" if anyone out there ca nfind that file for me, id surely make it worth their while |
| 12-12-2002, 06:16 AM | #2 |
.h files are c/c++ files that are used while developing a program. I mean, it's the source. Most unlikely that those files are shipping with w3, as it get's compiled when the game is build. All .h and .cpp files are "inside" the war3.exe and game.dll. |
| 12-12-2002, 10:22 PM | #3 |
Dangit!!! stupid blizzard. Of course i should have known theyd put it in the dll. Urghh they just love making my life ahrd |
| 12-12-2002, 10:28 PM | #4 |
lol yea unfortunatly, Bliz doesnt want us changing EVERY thing in the game without buying a liscence to it...:nono: |
| 12-12-2002, 10:32 PM | #5 |
i was so close too...... if i could just open up that dll... but unfortunately you cant decompile dll's...at least you cant legally. So im stuck, limited by the selfisheness of blizzard to hsare their code |
| 12-12-2002, 11:38 PM | #6 |
so how did ROK do it? |
| 12-12-2002, 11:54 PM | #7 |
RoK doesnt allow you to choose your attacks in a sub menu like building does |
| 12-13-2002, 01:15 AM | #8 |
A liscence to WC3, eh? Wonder how much that would cost. I could just imagine... |
| 12-13-2002, 06:54 AM | #9 |
From my research into the computer games industry... well you'd probably need a license for the engine which would cost several hundred dollars or pounds or whatever your currency :| |
| 12-13-2002, 08:02 AM | #10 |
Several hundred? Probably more like several ten or hundred thousend . |
| 12-13-2002, 02:48 PM | #11 |
cost for a license to make an offical campaign to blizzard:$40,000 A good hacker that can give me evertyhing that blizzard can:priceless |
| 12-13-2002, 03:12 PM | #12 |
Don't try - Blizzard will sue the pants off your *** before your mod gets further than Alpha. They did it to Starcraft mods that tinkered with source code, I don't expect them to be any more lenient with Warcraft 3. |
| 12-14-2002, 03:03 PM | #13 |
The ironic thing is that when the button interface for Starcraft was cracked the guys who did it were subsequently hired by Blizzard :). I'm sure you'll recognise the name "Andy Bond" from a fair number of comments inserted into the .slks :) If you're interested in looking how it was done with SC (Maybe there's a similar format with WC3) try looking for the 3rd-party tools "Stargraft" or "Memgraft". Haven't touched 'em in years, but it allowed you to pretty much create buttons out of thin air and apply them to units. |
| 12-14-2002, 07:02 PM | #14 |
Well, actually if you were to see how much mods (d2 mods) edited the game.dll for d2, you would be amazed. I have found at least 3 or 4 that did that and they didn't get sued. But i dunno...emote_sweat |
| 12-15-2002, 12:55 AM | #15 |
I justed to mod D1, and I cant reallt remember but I think the only way to like mod stuff was through the .dll |
