| 04-17-2005, 12:12 AM | #1 |
Alright, I have been racking my brain trying to think of a map that I could make and be proud of. I think my search is over. Here is a brief opening. You and your family lives on an island. You are poor, and need to find a way to make money. Just recently you have heard news about Lordearon needing more supplies required to feed the growing army's of the Alliance. They said they will pay you if you supply them. You look around you and see nothing but water... then it hits you, all the supplies the Alliance needs has been swimming around you. Fish, are what you need. Now you have taken on a new mission, not only to feed your family but to become wealthy, and move away from your island. Welcome to The Fishermans Quest. Now that I have finished the intro and have gotten your attention, I will be telling you about this map. I wanted to make a game were you have to harvest, but you have to do it with haste. I have decided to make it a multiplayer map as well. Lets get to the basics. Basics: You start with nothing more then your house on an island, your wife, and your son. You start with little money, but only enough to buy the tools you will need to start your fishing ways. Goal?, Of course, the object of the game is to make the most money by the end of the game. Whichever player has made the most money by the end of the game wins. Gold can be aquired many, many different ways: selling fish to the Alliance(A good majority of the gold will be gained this way.), the market (This is a questionable one, depending on the responses, it might or might-not be put in.), finding items useable by the Alliance, raise the value of your island and acquiring taxs, building items and selling them, making weapons and selling them, and with the help of you guys; some more ideas. Since like 60% of the map will be water, you will of course have boats to catch fish, travel, go to the island were you sell the items/weapons/fish to the Alliance. I'll say it again, most of the money you will be making will be out of fishing, because it is the fastest and easiest way to make the money. Advanced: This part is things like, making weapons, making items and so on. To make weapons first you need to have all the necessary items required: Hammer, anvil, an oven that can heat the metal, and water to cool the metal (If I am missing something please mention it). You then have to have the items required to make the weapons i.e.: iron, silver, etc... Now for the items part. This is things like tools, and thing required to make you fishing easier. They can also be sold to make a profit. I will describe more on the tools later. Now for raising the value of your island. In order to raise the value of your island, you must make the buildings on it worth more. This can be done through building you house larger, adding more buildings to the island... things like a blacksmith area, or a dock, and things like that. Then every like 5 mins you will get an income of how much your island is worth. Hopefully I can get a leaderboard going that will show all this information. Misc: Since it is the open sea, you will sometimes come across things like whirlpools, dangerous monsters, and of course the weather (Im hoping to do a weather system that will acually affect the fisherman). These will all play a role in how you collect your fish, resouces and so on. Every once in awhile though you might come across a pirate ship ;). Now for the Items and Tools and everything required. Tools: Everything has to be bought in this. So the main island that you go to, to buy, sell and everything is in the middle. First you go there and buy what you can to start your new carrier. You will only have enough money to buy a net and some tools to gut and clean the fish. Eventually you will acquire enough money to buy yourself new tools. The newer ones will obviously be better. The better nets will catch more fish, and you will have knifes to cut the fish faster. I am getting to the end of this description to my map, so I will sumerize. Goal: To be the wealthiest player by the end of a designated time. How can that be done?: Throught fishing and many other things to sell to the Alliance to make a profit. How can you lose?: Don't have the most gold in the end. You can also die. But death isn't the end, you will be revived by your family, but at a costly price. Depending on the feedback you guys give me, I might set up a team, and get that going. Post your feedback. ~Azhag~ |
| 04-17-2005, 04:47 AM | #2 | |
Guest | Quote:
I'd be willing to help do any cinematics if you have them.. just give me a say! |
| 04-17-2005, 04:52 AM | #3 |
I will be making a thread in the Team Gathering Forum. Post there. |
| 04-17-2005, 04:53 AM | #4 | |
Guest | Quote:
>tinkor |
| 04-17-2005, 04:53 AM | #5 |
Guest | How would you fish? If it's just having to click an ability over and over then it might be boring. |
| 04-17-2005, 05:00 AM | #6 |
You would use the ability once, and it will automatically use it over and over, until you give it a new order. Could a mod close or delete this thread please? |
| 04-29-2005, 09:42 PM | #7 | |
Guest | Quote:
That's even more boring. |
| 05-09-2005, 10:43 PM | #8 |
Guest | Erm, Why not just make a Harvest Moon W3 version... i like the storyline, but the game will only be fun once, then never be fun again... But however in like harvest moon, It stays fun for quite awhile, since its soooooooooooooooooooooooooooooooooooooooooooooooo hard to beat... Also, Whirlpools can be made b scaling up the stun model, and putting them in close proximit of eachother, it creates an awesome effect =) |
